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Whistle Status: Normal
Exp. Points: 750 / 900
Exp. Rank #: 40,118
Voting Pow.: 5.10 votes
BBS Posts: 58 (0.04 per day)
Flash Reviews: 40
Music Reviews: 0
Trophies: 0
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All Flash Reviews
40 Reviews | 6 w/ Responses
This game was lame. Almost no selection of moves, the badguys all were the same just about, and there was no point in continueing. To compair this to Streets of Rage is an atrocity, and considering that there wasn't really much of a game to it... I would've blammed it.
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that is all I could say for several mins. :D So my god, how are you today?
loved it, make more or else!
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Is there a pic of a naked little girl in it?...
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The bullet time is good, it just needs to transition in and out better. It's not as good as some other fighting games out there, but with some work it can make an impact on NG.
Good job, needs some tweaking though.
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Can't the clock crew EVER do something good? Lame, inmature, and boring as hell.
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There's nothing original about this game, and the only improvement over what it has been based on is graphical. There is no point to the game after round 15 or so, and it is not even nessecary to click the opponants by that time either due to the archers. All you do is press the space bar and add more health and archers for the rest of the game.
Rather than make something based off of something that was done to death after the second go... try making something new and fun for more than 5 mins.
The game was done well, but it's severely lacking.
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It was allright... not worth the front page at all though.
btw, should of had it say Twink-ies instead of Twin-keys. (as in twinks >_> ) ok fine I'm freakin lame... I just woke up.
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You need voices... but you did a decent job with the fake oddly enough. Also, were those sprites from the shity nintendo SR game? BAH! If it wasn't for the sega ones not being isometric... I'd tell you to use those instead.
The ending was sorta a cop out though.
Keep on runnin the shadows though chummer ;)
Author's Response:
Yea, I wanted to use the genesis sprites for this but that downward look just wouldn't fit the movie so snes version had to do. Also, about the voices, I only had a cheap mike from around '95 so that just wouldn't do. As you probably could tell, I try to make my robot voices as coherent as possible since that is currently my only option.
Thanks for the review chummer.
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Well, this is obviously going at the top of the portal. Perfect use of sound, very nice job with the sword play, well styled and defined characters, and true effort being put into this, has made it a near-perfect piece of art. The shadowing could use a little bit more work though, but that type of detail only comes with time in this sort of work.
I'm waiting for the next one.
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Both were very well done. Jerm's was more artistic in it's creation and surpassed Gel's in that reguard, but in the end Gel's was the superior.
Gel's had drama, mysticism, anime aspects, and pulled everything perfectly together while never once forsaking the flash-subculture present behind the scenes in flash history.
Heh, also the little features such as the ability to rewind and pause the movie, and the good credits with dialogue added to it quite well.
5/5 for both artists.
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